I'll add the rest of what you said to that part. I dunno if this happened with you, but from my experience, this makes 2D stages unplayable, since S/T/K can't move left or right, and jumping puts them in a single jump frame, but they don't leave the ground. Porcino ( talk) 12:31, 4 September 2017 (EDT) I already added it to the Retro Engine dev menu section, but I hadn't described what you said to do correctly. Many games can use uncompressed files in the main folder and work normally, I think it's very generic information. Is this worth adding to the main page? - GANONdork123 ( talk) 01:48, 4 September 2017 (EDT) The window name is also changed to "Sonic Mania (Data Folder). Some graphics wont display correctly and the unused Dev Menu is enabled by default. If you extract the contents of Data.rsdk and remove it from the root folder and only leave the extracted Data folder remaining the game will attempt to load files from that folder instead of from Data.rsdk. From: divingkataetheweirdo ( talk) 01:52, 2 September 2017 (EDT) Data Folder Mode That would go on the Prerelease page, not so much the main page. This should be added in Sonic Mania page? The leaked animation from Tyson Hesse twitter is not seen anywhere in the game, though, it is kinda similar to the opening animation scene when Sonic is fighting one of the Hard Boiled Heavies in Studiopolis. Thank you : ) I hadn't thought of that possibility.- Porcino ( talk) 21:28, 31 August 2017 (EDT) Unused/Scrapped animation. The black one might be used for the second player. not a proprietary XInput device) on the Windows version. In #retro, Cooljerk said the white Sega Saturn controller is used if you plug in a standard HID controller (i.e. Tails has a completely unused Sprite Sheet for the Cutscene at the beginning of Chemical Plant Zone, might be worth uploading a GIF of the sprite assembled into the animation. In all (except for Hydrocity, oddly) Classic/Remixed stages, there are "Objects-Classic" files for assets of the zones in their original games. Where would these be added? - Surgesufers ( talk) 12:08, 31 August 2017 (EDT) There are full sprites of the characters and Eggman for the Chemical Plant Zone 2 boss. (edit: the SFX folder containing Press Garden's Sound Effects is named PSZ, thus being further evidence) - Panfex ( talk) 10:48, 31 August 2017 (EDT) Is this worth mentioning on the page? This is the first time I've contributed at all so I'm not entirely sure. ogg files for Press Garden's music are named PulpSolstice1.ogg and PulpSolstice2.ogg, which shows that Pulp Solstice may have been the stage's original name (i had to google what solstice meant, and it seems to check out). Going into the game's files shows that the. Yellow180 ( talk) 07:04, 7 September 2017 (EDT) Press Garden Early Name (Or something like that.) But in that case, the existence of the checkpoint would be interesting. I think that it's just that Time Attack is programmed to remove checkpoints, and replace capsules with the goal-thingy. Only the checkpoint and a capsule are not in Time Attack. You're right, I had to go through this damn zone again. I'm not sure what you're talking about, because that is exactly the area the final warp takes you to in Time Attack. In the time attack the end of the act is another. 22 Unused titanic monarch act 1 - act 2 transition.11 Hedgehog Day Dance Party's scrapped "grinding" animation.5 Tails Chemical Plant Cutscene Sprites.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |